E-san expo, UX/UI case study
Respondsibility
UX research, UI design
Duration
1 Week
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E-san expo, UX/UI case study
Respondsibility
UX research, UI design
Duration
1 Week
*if image appear small please reload this site, Thank you.*
E-san expo, UX/UI case study
Respondsibility
UX research, UI design
Duration
1 Week
*if image appear small please reload this site, Thank you.*
Project Overview
I have opportunities to do a workshop in the UX Designer community to demonstrate my skill set by creating a case study from the challenge. The E-san web app case study was created to solve the problem of preventing the wasting of brochure paper when the expo is made. And give a better experience to get information about the expo.
Problem
Users don't prefer brochures with overwhelming information and small text that is hard to read.
Solution
Turn brochures into web applications that users don't need to download because events are temporary so users don't have to waste time downloading.
Design Process Framework
UX design thinking process Double Diamond
Discover
Designers can study and research problems with the use of brochures with problems of 3 main groups of disadvantages that can be solved.
Baby boomer
Gen X
Gen Y
Problems that Baby Boomer encountered in using for brochure
Small letters and blurry images.
The information is too crowded and is not readable.
Problems that Gen X encountered in using brochures
The design is too flashy. Gen X prefers simple brochures.
Content that is too long They like brochures that are relevant.
Problems that Gen Y encountered in using brochures
There are too many jargon words inside brochures
Define
The designer uses previous information to design a solution. in the form of Product Requirements
Design the UI should be minimalist
Readability information
There are features for personalization.
Intuitive navigation
User persona designer from analyzing various data as follows
User journey map designers from analyzing various data as follows
Develop
The designer has brought all the information available to the design.
User Flow
Wireframe
Prototype
User flow
Wireframe
The pattern UI design has taken the reference from the app that the user is familiar with. The designer took "Grab application" received from the user persona as a reference
Design system
Prototype
Project Overview
I have opportunities to do a workshop in the UX Designer community to demonstrate my skill set by creating a case study from the challenge. The E-san web app case study was created to solve the problem of preventing the wasting of brochure paper when the expo is made. And give a better experience to get information about the expo.
Problem
Users don't prefer brochures with overwhelming information and small text that is hard to read.
Solution
Turn brochures into web applications that users don't need to download because events are temporary so users don't have to waste time downloading.
Design Process Framework
UX design thinking process Double Diamond
Discover
Designers can study and research problems with the use of brochures with problems of 3 main groups of disadvantages that can be solved.
Baby boomer
Gen X
Gen Y
Problems that Baby Boomer encountered in using for brochure
Small letters and blurry images.
The information is too crowded and is not readable.
Problems that Gen X encountered in using brochures
The design is too flashy. Gen X prefers simple brochures.
Content that is too long They like brochures that are relevant.
Problems that Gen Y encountered in using brochures
There are too many jargon words inside brochures
Define
The designer uses previous information to design a solution. in the form of Product Requirements
Design the UI should be minimalist
Readability information
There are features for personalization.
Intuitive navigation
User persona designer from analyzing various data as follows
User journey map designers from analyzing various data as follows
Develop
The designer has brought all the information available to the design.
User Flow
Wireframe
Prototype
User flow
Wireframe
The pattern UI design has taken the reference from the app that the user is familiar with. The designer took "Grab application" received from the user persona as a reference
Design system
Prototype
Project Overview
I have opportunities to do a workshop in the UX Designer community to demonstrate my skill set by creating a case study from the challenge. The E-san web app case study was created to solve the problem of preventing the wasting of brochure paper when the expo is made. And give a better experience to get information about the expo.
Problem
Users don't prefer brochures with overwhelming information and small text that is hard to read.
Solution
Turn brochures into web applications that users don't need to download because events are temporary so users don't have to waste time downloading.
Design Process Framework
UX design thinking process Double Diamond
Discover
Designers can study and research problems with the use of brochures with problems of 3 main groups of disadvantages that can be solved.
Baby boomer
Gen X
Gen Y
Problems that Baby Boomer encountered in using for brochure
Small letters and blurry images.
The information is too crowded and is not readable.
Problems that Gen X encountered in using brochures
The design is too flashy. Gen X prefers simple brochures.
Content that is too long They like brochures that are relevant.
Problems that Gen Y encountered in using brochures
There are too many jargon words inside brochures
Define
The designer uses previous information to design a solution. in the form of Product Requirements
Design the UI should be minimalist
Readability information
There are features for personalization.
Intuitive navigation
User persona designer from analyzing various data as follows
User journey map designers from analyzing various data as follows
Develop
The designer has brought all the information available to the design.
User Flow
Wireframe
Prototype
User flow
Wireframe
The pattern UI design has taken the reference from the app that the user is familiar with. The designer took "Grab application" received from the user persona as a reference
Design system
Prototype
Table of contents
Table of contents
Look interesting? Let's chat!
peeradonte@gmail.com
© 2024 Peeradon Teabrit, All Rights Reserved.
Look interesting? Let's chat!
peeradonte@gmail.com
© 2024 Peeradon Teabrit, All Rights Reserved.
Look interesting? Let's chat!
peeradonte@gmail.com
© 2024 Peeradon Teabrit, All Rights Reserved.